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标准作业平台采用无代码编辑技术,创建多功能标准作业流程,并通过网页自动发布任务到各个移动终端执行任务, 移动终端自动接收任务, 人员点击开始任务。 除了传统的拍照记录功能之外,加入了全新的热成像功能, 执行报告自动生成, 报告中含有六成像结果。

ar 眼镜试图重新定义我们与世界的链接方式, 他一定会这个成为下一代手机,成为下一代移动终端,不止于看见,更要成为第二大脑。你未来你不戴眼镜,你就跟时代脱轨了,你就 out 了。你看,我戴的是一款 ai 智能眼镜,说实话刚戴上它时,我的感觉是重量比我想象中的要 轻很多。大家看在我的视野的前方,我现在所说的口播题词以及接下来的采访题纲和时间安排,都非常清晰的悬浮在前方, 感觉很奇妙,仿佛信息就很自然的存在我的环境的周围,我需要的时候瞟一眼就能获取。 ai 大模型的应用正在提升 ai 眼镜的价值。 ai 的到来的话,其实是 可以简化整个的这个交货逻辑,他是把很多的中间层都去掉了,这场关于看见的革命似乎才刚刚开始,未来两三年,整个基于 ai 的基于眼镜的这种远程内容会越来越多。 从二零二四年开始, ar 眼镜确实火了,华为、小米、阿里、联想等大厂纷纷入局,创业公司也是扎堆入场,陆续推出新品, 竞争的加剧推动整个赛道快速向前奔跑。为什么说他一定会取代手机? 一个方面就是眼镜它其实是属于一个一个穿戴设备,然后它相比于手机的话其实更便捷,就是它减少了这个人频繁从兜里掏手机这么这么一个动作,所见即所得。然后第二个维度的话就是 ar 眼镜,它本身功能特性上面,它天天然就比手机强,比如说它的画面效果可以做到比手机大很多,就像你随身带着一个电视投影仪这样的一个画面效果要来,来的更爽。当前其实目前的应用场景在积累的一个阶段, 但是真正把这个虚实融合的这些线下的场景,这些场景全部完善以后,那就是你不戴眼镜,其实你就体验不到未来的一些这个江湖和这种应用的这个效果。 当前中国已是全球 a r 产业增长最快的市场,据艾瑞咨询报告称,二零二四年中国 a r 眼镜市场全年销售量达二十八点六万台。而调研机构 i d c 预测,二零二五年中国智能眼镜出货量预计达到二百九十点七万台,同比 增长百分之一百二十一点一。最近小米发了一个 ai 眼镜,它其实对这个整个市场的带动作用还是非常明显的。有很多之前都没听过这个增长眼镜的人也开始会问,我就是,哎, 这个,这个智能眼镜怎么选啊?就哪,就是哪个功能比较好等等,那其实他是对整个消费市场还是有一个非常明显的教育作用,对吧?我们也观测到今年整个流量比去年能翻了一个三到五倍 啊,这是一个好事。另外一方面也是因为这个,这个大厂,包括像小蜜啊,其实并没有权利去投入到这个这个赛道里面, 其实也是给了我们一些创业公司的一些机会,我们毕竟先发的比较早。目前在国内市场上头部品牌效应愈发凸显,以星际、魅族、 imo、 rocket x rail、 雷鸟创新等为代表的企 形成了 ai 眼镜市场的主要竞争格局。从二零二零年成立至今,作为 ai 眼镜的头部品牌公司之一,荧幕科技用四年时间推出了 go、 l、 x 三大产品系列, 每款产品定位覆盖不同用户需求与应用场景,他们的定位有所不同,那有没有什么共性的特点呢?共性的话就是一直是我们在坚持的技术方向,就叫轻量一体化,那他首先的话得做成一副眼镜,对吧?就让你愿意去戴。 为了贴近用户需求,荧幕从成立第一天就建了用户社群,从外观设计到功能优先级,都和用户一起讨论,无论是对我们品牌感兴趣的人,还是说已经购买的用户,我们都拉一个微信群,然后到目前为止已经整个思域里面大概几万人了。 基本上我们每一代的这个产品的定义其实都是跟用户一起讨论出来的,无论是外观,然后还是核心的一些性能,包括说我们主打的一些功能点,其实都持续是在跟社群的用户在探讨,非常听话。我们,哈哈哈,我们公司主打的就是听劝,哈哈哈,对, you can't speak chinese again。 欢迎来成都 a sweetie is working wow! ai 眼镜技术在不断迭代进步,但现实还存在着体验不及预期的争议,有消费者认为 ai 眼镜功能单一,也有消费者觉得 ai 眼镜价格太高。 ai 眼镜替代手机依然是个遥远的话题, 他真正能去取代手机那一刻,就是他眼睛至少要具备几个能力,一个是他的外观至少要好看吧, 显示效果以及这个内容生态的应该是基本完整的,就至少手机里的功能他都要有,嗯,对吧?然后第三的话就是他的成本价格可能基本上是属于大众能接受的一个状态,这个是我觉得他开始去取代手机的这个临界点。 而 ai 技术的到来将改变 ar 眼镜的交互逻辑,加速 ar 眼镜内容生态的投入和建设。 大厂其实基于说 ai 在做了一些这个内容,天然的就可以跟智能眼镜去配合,那这个其实带来的一个好处就是,哎,好像整个这个行业大家都在积极的去拥抱新的内容生态的建设,所以我会觉得未来两三年整个基于 ai 的给予,眼镜的这种远程内容会越来越多,整个这个生态会进展越来越快,强占先机。对对对 对对对,也就是说大家都看到了他未来的发展,所以我可能就会跑步先进来。二零二四年银幕科技把总部从深圳迁到了成都,这背后是成都的软实力和资源适配度,契合了银幕科技下一阶段的发展规划。 那我们接下来也希望说在成都可能这个打造自己的一个更更大的一个生态,就拉着更多的无论是内容厂商啊,还是上游厂商一起来去做一些协同。然后我们现在也在成都在推进这个,我们叫一副眼镜游成都,怎么样的一个项目? 就是戴着眼镜你就可以去武侯祠啊,去东郊基地啊,去大熊猫基地啊,去体验到这种 ai 讲解,加上 ai 导览的服务,那这些也是我们未来想去尝试的一些场景,也是成都天然去去适配的 一个一个一个场景,对如今成都 ar 眼镜产业链极具效应明显,上游有许多光学厂商,下游有许多游戏、动漫内容建设公司。 从一款眼镜的轻薄到一个产业的成熟,当中国 ar 眼镜产业正在走一条从追赶到引领的路,装下未来的第一步已经迈出。

首先我觉得今天我们是很冷静的,我们也呼吁这个行业我们要更长记住一些,如果眼镜是有机会替代手机的下一个终端,我觉得今天还有很多技术的东西我们需要去攻克。所以我们想如果大家已经觉得哇哦那个代替手机时刻已经来了,那么他应该是一个 上亿级的这样的一个市场。但今天我们讲,我们还希望先做一小步,聚焦在打磨一个单品百万级的一个爆款, 因为今年这个行业这么弱,在国内还没有一个销量过百万的爆款呢。而我们先努力做这件事,然后再去努力干嘛,再往前一步做到一个千万级的 一个爆款,然后一步一步才会到那个上一级的,让大家心中都觉得我会替代手机的每个人,对吧?每天都会使用的下一代计算通关,所以要一步一步来。如果我们今天看手 手机的话,他把我们的钱包、照相机,他把我们好多东西都去掉啊,最后只剩了你的手机。然后我们相信未来很有可能眼镜我们大胆一点,他是有可能把你的电脑、你的手机、你的手表,你的好多好多东西都去掉,让只要一个眼镜就能解决所有的东西。 我们这一次发布了我们的 one pro, 这是我们把消费级 ar 眼镜体验天花板又往上改了一下,好的产品自己会说话, 所以呢,我们讲过去我们在发展的时候,我们会发现在新的技术上,这个行业海外对他的一开始的一些兴趣可能会比较大,但很快很快。如果今天我们说 wax 的今年的火爆 证明了什么的话,我们发现的是我们有一个热切的期待,在未来包括今年中国市场一定是全球增长最快的一个市场, 无论是 ai 的场景落地,还是 ai 所有端侧的终端的这些市场的落地,中国都应该是一个最快的市场。所以我们一定会把最重要的一些产品的资源都会放在中国,去好好的去打破这个市场。 同样我们也认为今天这个行业仍然是一个长期的行业,我们认为品牌很重要,品牌是什么?品牌是用户对你的盲目的信任,所以你一定要保护好这个品牌,确保的是 xro, 要么不做,做的话就一定要去赢得用户 他的这个认可一定要超预期的给用户带来新的产品体验。中国的用户对科技是有非常强的一个兴趣,大家全民热爱科技,这是跟很多市场是不一样的,中国市场很可能他的加速度是最高的。那中国还有一个特点, 中国的近视眼的比例比较高了,所以我们也需要把眼镜的这个全链路的佩戴,全链路的使用的体验要打磨的更好。如何让近视眼的用户,让这个不愿意戴眼镜的用户,大家都能自发的说,哎,我要在眼镜的这个体验上,我没有阻碍,没有心理负担。 我说今天我为什么要戴眼镜,是因为我不戴,我们看不清这个物理的世界,很可能未来我们再不戴眼镜,我们看不清那个数字和物理混合的那个世界,那么未来没有 ar 眼镜的人很可能就是我们叫赛博盲人。我觉得突破是两点,一点呢就是技术上和产品体验上的突破, 我们持续的再去做创新啊,我们相信今天可能供应链能给到你的东西还不够,所以我们花了很多的精力在做芯片,在做光学的显示,我们做了很多 更硬的东西,确保我们能够比别人再往前一点,给到用户最佳的体验。第二件事我觉得就是这仍然是一个新的市场,我们说这个酒再香我们也怕巷子深,我们也希望的是您和上下游的一些更好的合作伙伴,我们去更好的推广这样的体验, 我觉得这个现场的火爆就说明什么,哎,这个市场我们还有很大的增长空间,我们希望的是我们大家一起 像用展会,像用一些标志性的事件一样,我们好好的宣传这个新的场景,让大家越来越知道这是一个新的技术,这是一个新的趋势,他是一个未来几年有着高速增长,给你的生活带来巨大便利的全新的一些终端和品类。

先说问题啊,不同的 ai 眼镜计算终端,大家觉得能通用吗?经常使用 ai 眼镜的同学应该有过这样的疑问,现如今市面上的 ai 眼镜多种牛毛,不同品牌、不同型号层出不穷,而伴随着 ai 眼镜出现的还有他们配套的计算终端, 比如 x u 的 bm, 微车的警环等等。各家厂商都在吹嘘自己的计算终端和延安已经配合起来有多好用,又能 ar 办公,又能巨幕观影以及便携投屏。 但是如果将他们的 ai 眼镜和终端互换,比如用 vitro 的眼镜连上 beam, 用 icuro 连上 ritro 的景环,那这样 ai 眼镜和相应的终端是否还能正常使用呢?今天我们就冒着被各家 ai 场上追杀的风险来小试一波, 你是故意找茬是不是? 我先来预测一波,大概率是不能通用的,毕竟都不是一个品牌,估计眼睛屏幕都没办法点亮。正在实验开始前,我们就发现了一个致命的问题,那就是微瘦的颈环与眼睛的接口都是磁吸的,而我们手里的 ai 眼镜接口都是 c 口。呃,这好像有点不太匹配。 虽然警环下面有个 c 口,但通过查阅官方的操作手册,这个口是用来充电以及传输文件的,并不能用来连接 ar 眼镜使用。 我们用 x、 q、 l two 连接到了下方的 c 口,果然并不能使用,为了控制变量,又用 anoayy 连接。试了一下,屏幕也没有显示任何画面,看来微臭的景环只能配合微臭 y 来使用了,这不是废话吗? 那么看来只能测试一下 ixtro 的闭幕了。首先用 ixtro l two 连接一下,哎,应该用 v two one, 幸亏微戳腕本身就带了一根磁口转 c 口的线,否则啊,微戳腕也没办法连接闭幕了。连接闭幕后,闭幕便自动开机,出人意料的竟顺利的进入了系统。哎,这跟我想的不太一样啊,眼睛内显示的画面正是闭幕正常的系统界面, 与之前 x u air two 连接并无二致。不过 ai 眼镜的功能还能正常使用吗? v 出案本身支持电池变色和亮度调节, 实测电池变色可以正常使用啊,亮度调节也还没有什么 bug。 看来还行啊,那闭门的功能呢?也能用, 比如 wifi 啊,蓝牙啊也都能正常的连接和使用。 apple 也没有什么 bug, 看避战时音量也能正常的播放和调节,投屏也可以正常使用。哎,难不成 vito 和 x c o 是失散多年的亲兄弟吗?咱并不是 b m 搭配 x c o l two 的特色功能, 比如云台模式、悬停模式等三道谱模式都不能正常使用,他会提示你必须用 x 二系列的 ai 眼镜才能正常使用。看来官方也已经想到你会接其他 ai 眼镜了,骗我的钱。 所以在用 v to one 的时候也只能用零倒伏。不过你真觉得就只能这样了吗?哎, v to one 本身也是支持三倒伏的, 只需要按三下眼镜的功能键就能激活,不过这个效果嘛,定位飘的就有点严重了,并且脱影非常严重, 稍微转动一下就有不小的重影,与 x zero air two 的三道服模式相差甚远。这要用的话还是算了吧。看来只用 vto one 测试还是略显单调了,幸好我们手头还有 airno a one, 而 airno a one 本身就没有什么计算终端,靠的是手机的算力,正好符合本次测试的特色, 把它连接到 b m 看看会发生什么。同样非常顺利的开机,进入到了系统桌面。 anoa one 本身也支持电池变色,那让我们试试亮度能否正常调节呢? 滑动眼睛上的控制区域,电池变色并没有启动,反而是屏幕的亮度产生变化,但是这个亮度按一下就是最亮或者最暗,并不能自由调节,看来闭目并不能很好的视频,而挪一半和微触半的关系可能还更好一些。 而 bm 的功能也和连接 wechy one 是一样,哎,这话说起来总感觉怪怪的。当然, novy one 虽然本身也支持三道辅模式,但是在连接 bm 时,由于没法开启,那也只能零道辅使用了,自由 b 站看视频时无论如何调节 没有声音。不过这次就不能怪闭门了,而是 anoe one 本身就没有扬声器,那这就有点尴尬了。之前的测评我们也吐槽过,一个人眼镜没有扬声器,那确实不方便,那还需要一个外接的耳机,那头上就又多了一个负担, ok? 话说回来,通过我们这次奇怪的测试可以看出来,经过 ar 眼镜的品牌不同,但不同的计算终端是可以部分功能通用的, 但是如果想体验到原声的特色功能,比如说 icu 的三道模式, ai 农业万的电池变色等,那还是需要靠终端内的软件和系统的适配才可以。 不过这次测试也让我们看清了一点,那就是现如今的眼镜大家基本还是站在同一起跑线,并没有很多创新的功能,尽管厂商把自己的产品吹的有多天花乱坠,但是底层的技术还是没有多少年代, 尤其是在交互层面,使用场景方面,观影的功能还是占据首位,而所谓的计算终端也大多发挥了一个电视盒子的功能,虽然目前也有不少新型的液压眼镜支持手势追踪,让交互和应用场景得以扩展,但是实用性真的耐人寻味,更多的还是一种噱头, 真到赛博捧二零七七的那种水平,怕不是真要等到二零七七年。所以 ir 技术大爆炸的时代能否早点到来呢?

today, i get to show you something very special it's something we've been looking forward to for many years when we set out to build holland's too we wanted to create something that you didn't need to learn how to use you should just know it and we call this instinctual interaction let me show you now as alex mentioned holland's two is very comfortable fits just like a hat and the only thing that's even more effortless is time automatically signed in with windows, hello and rs tendication the holland's two is actually signing me in as i've found on my device now, not only does the holland's two recognize me, it also recognizes my hands look at this fully articulated hand track day and as i move my hands around the holland's two is actually calibrated to my unique hand cider and of course not only does the the hall is to recognize me and my hands it also recognizes the world welcome to my mixed reality home this is the place where i have all the apps and content that i use every day let's check some of the mouth now i've seen many people put on holland for the first time and the first thing people do when they put on the device, because they cut their hands and now back we are touching houses this is enough i've got called spaco i've got another app here called before you do now it's a little big let me just use only put it down here in your space shell maybe it's smaller yeah that's nice all right now let's switch gears and talk about a different kind of application i've got a browser over there, but it's kind of far away and i don't really want to walk over there so let me just call it over with my voice follow me this is a browser that's running microsoft teams which is a tool that we use back home to collaborate let me see what the team's been working on okay? it looks like they've got a surprise for me in the playground app, i just have to say the words show surprise all right so let me just open up that start man here and then place the app and then launch it so now we're actually exiting my mixed reality home and going into an immersive experience, but notice that that browser that i had actually followed me in now this could actually be really useful things like emails or pdfs that you need to reference while you're doing your work i don't really want to follow me around though while i'm showing all this cool stuff so i'm gonna just put it over here and then we'll get back to it later welcome to the playground we spent years exploring and refining interactions for hollands too and the playground is just a tiny sampling of many prototypes that we built test it and learn from our course is basically trial as many things as we could and look for the things that stood out so for example here i've got three sliders each of them as long as one farmer simulation, but each in a different way using a different interaction one of the things you tried is this touch lighter here so here i can just stick my finger in the slider and go to take your value to control that loose piece there it's also fun we also i tried this push lighter so this guy kind of nuts inside the side kind of like an apple now the interaction that really could calm the cake though was the finch water the way that worked is you just pinch it and move it wherever you want and what we found was that people really like that textile sensation their fingers touching as they grabbed in the release and across the board for all interoctions keep the audio and visual feedback as you grab move and then release we're all really critical for making its experience still connected this is just so satisfying i can't wait for you all to try this out all right now let's move on to a different kind of control buttons how do you press buttons on hollands too well you just reach out and press them now one inch the first thing that we found about buttons was that the size of the buttons actually impacted the way that people interact with them so for example for the smaller one, most people would use one or maybe two fingers but for the large one pretty much everyone use their entire hand and this is kind of interesting when you think about it, because these objects don't really weigh anything they're just digital things, but despite that people would treat them like real things almost as a bigger one have more weight i just love the way these movies sound all right how about something that uses all ten fingers well to test out we built a piano so here i can just play a chord or i can play the keys one at a time all right so where's that surprise that the team has been oh, let's go ahead and say those words show surprise look at that coming braid, you know it's gorgeous i wonder if the whole side of my hand yeah oh wow! this is beautiful i just love the way that it's falling in my handle i've got a ton of team within a great job and in fact, i don't even need to use my hands to do it because i can use my eyes and my voice that's right halloween's two has eyetratches so i can just look over this browser here and look at the bottom of the screen to scroll it and then send my message start dication the hummingbird looks great exclamation mark send so this is what we mean by instinctual interaction by combining our hands, our eyes and our voice holland's two works in a more human way today companies tackling the world's biggest problems are increasingly spread across the world and the hall lens lets us work together as if we are standing next to each other face to face to show you how that works let me just flip into a spatial here with my home lens too and materialize the room hi, jenna! hi anna hey, everyone it's great to be here in stage holographically it's great to have you here jenna can you tell everybody a little bit about what? you're seeing sure? i can see your lifeline avatar which we generate in seconds from a tutorial photo and we can walk around the stage with spatial audio and use this whole space around us to collaborate and if we're all here together in the same now to show you how company you're using spatial transform the way they work lesson by spend versus ttl the iconic program mattel on the stage hey guys how awesome is this? so at mattel we're undergoing a massive digital transformation it's touching all aspects of our business this includes the way that we're using technology to design and to develop our product are classic brands like barbie and hot wheels and fisher price they have diverts teams and designers, engineers, marketers and manufacturers that have spread all over the world they can now come together in a spatial project room, reducing the need to travel as much to get everybody on the same page when we're developing boys like this rescue here a fires truck here we're able to pin up dynamic content on virtual walls like this powerpoint for instance or videos or even concept art teams can now rapidly exchange ideas and create a shared understanding it's a fine potential issues much earlier in the cycle for it since guys take a look at this wheel clearance here oh, yeah! i can see that's gonna be a problem so i can pull out my spatial phone app and write a quick note and then just hit send and it becomes a digital sticky note which i can just grab and stick right onto the fire truck so that we can have engineering revises later we can also use spatial much earlier in our design process to idate and generate inspiration okay, guys let's come up with some ideas for a line of aquatic toys yeah how about sea turtles oh, that's really cool! let's try sharks that's cool how about belly fish so all we have to do is say the words and they're instantly visualized right before our eyes you can even click into one of these bundles and they expand into a full blow internet storage complete with three d models, images and web pages why don't we click into just the images here? so we can get some good inspiration every object you see in spatial is physical and testile, so you can scroll through or pick up you need to see light and toss them up on the wall with physics and we don't have to just stick with digital content i can actually pull up these sketches i did on my phone last night using that same spatial app i just pull up those photos and hit send and they're instantly transformed in this digital environment nice drawings it's so easier to fill up your roommate ideas so we built this tool to help you quickly organize all these ideas so let me select all of this now this entire room we've created is a persistent digital object anyone can access or contribute to at any time, whether they're using an ar or vr headset or even a pc or mobile phone so that's right now we can have virtually rich visual rooms that we can keep up for the life of the product that means no more tearing down war rooms all the time so spatial and hollow lens are helping us drive improvements in our digital design and development process changing the way, we create new toys by bringing people together from all over the world to collaborate in the same virtual room, we're overcoming a natural barrier to our collective success that's people's desire for direct face to face interaction when building commitment and trust, we're so excited to see faster time to market and reduce need to travel as well as the many other benefits that we're gonna unleash at mattel as we collaborate and mix reality,